I am a Character Artist / 3D Modeler for Booz Allen Hamilton living in Seattle Washington.
At Booz Allen Hamilton I am a Character Artist/Hard Surface Modeler for training based games. I am responsible for modeling realistic characters along with environmental assets to be used in both Virtual and Augmented Reality.
At the Los Alamos National Laboratory I was responsible for creating realistic characters as well as modeling numerous vehicles and props for our training based games.